I tell stories, and I love games.
As it turns out, the intersection of those two natures was a place I was really comfortable in.
This will hopefully become not only a hub for my games, but also a space to talk about them at a slightly deeper level than would be appropriate on their own pages; after all, if you've found this page, you probably came to it through one of the games I've posted.
A roguelike game where the player plays a monster hunter, climbing a tower made out of the body of a giantess, reliving her memories of fighting ancient (and procedurally generated) horrors.
Exploring a fallen giant through song and fire
Finished with development, beta-testing, expected release early-mid March, 2017